Class FSBNode

All Implemented Interfaces:
Cloneable, Comparable<GTreeNode>
Direct Known Subclasses:
FSBFileNode, FSBRootNode

public abstract class FSBNode extends GTreeSlowLoadingNode
Base class for all filesystem browser gtree nodes.
  • Constructor Details

    • FSBNode

      public FSBNode()
  • Method Details

    • getFSRL

      public abstract FSRL getFSRL()
      Returns the FSRL of the filesystem object that this node represents.

      The root of filesystems will return a FSRLRoot.

      Returns:
      FSRL of the filesystem object.
    • getToolTip

      public String getToolTip()
      Description copied from class: GTreeNode
      Returns the string to be displayed as a tooltip when the user hovers the mouse on this node in the tree
      Specified by:
      getToolTip in class GTreeNode
      Returns:
      the tooltip to be displayed
    • getIcon

      public Icon getIcon(boolean expanded)
      Description copied from class: GTreeNode
      Returns the Icon to be displayed for this node in the tree
      Specified by:
      getIcon in class GTreeNode
      Parameters:
      expanded - true if the node is expanded
      Returns:
      the icon to be displayed for this node in the tree
    • getName

      public String getName()
      Description copied from class: GTreeNode
      Returns the name of the node. If GTreeNode.getDisplayText() is not overridden, then this is also the text that will be displayed in the tree for that node. In general, the name of a node should not change. If the text displayed in the tree changes over time, override GTreeNode.getDisplayText().
      Specified by:
      getName in class GTreeNode
      Returns:
      the name of the node
    • getFSBRootNode

      public FSBRootNode getFSBRootNode()
    • updateFileAttributes

      protected abstract void updateFileAttributes(TaskMonitor monitor) throws CancelledException
      Throws:
      CancelledException
    • findContainingFileSystemFSBRootNode

      public static FSBRootNode findContainingFileSystemFSBRootNode(FSBNode node)
      Returns the FSBRootNode that represents the root of the file system that contains the specified file node.
      Parameters:
      node - GTree node that represents a file.
      Returns:
      FSBRootNode that represents the file system holding the file.
    • createNodesFromFileList

      public static List<GTreeNode> createNodesFromFileList(List<GFile> files, TaskMonitor monitor)
      Helper method to convert GFile objects to FSBNode objects.
      Parameters:
      files - List of GFile objects to convert
      monitor - TaskMonitor
      Returns:
      List of FSBNode instances (return typed as a GTreeNode list), specific to each GFile instance's type.
    • createNodeFromFile

      public static FSBFileNode createNodeFromFile(GFile file)
      Helper method to convert a single GFile object into a FSBNode object.
      Parameters:
      file - GFile to convert
      Returns:
      a new FSBFileNode with type specific to the GFile's type.
    • getParent

      public final GTreeNode getParent()
      Returns the parent of this node. Note: this method is deliberately not synchronized (See comments above)
      Returns:
      the parent of this node.
    • isRoot

      public final boolean isRoot()
      Returns true if this is a root node of a GTree
      Returns:
      true if this is a root node of a GTree
    • children

      protected final List<GTreeNode> children()
    • doSetChildrenAndFireEvent

      protected void doSetChildrenAndFireEvent(List<GTreeNode> childList)
      Sets the children of this node to the given list of child nodes and fires the appropriate tree event to kick the tree to update the display. Note: This method must be called from the swing thread because it will notify the underlying JTree.
      Parameters:
      childList - the list of child nodes to assign as children to this node
      See Also:
    • doSetChildren

      protected void doSetChildren(List<GTreeNode> childList)
      Sets the children of this node to the given list of child nodes, but does not notify the tree. This method does not have to be called from the swing thread. It is intended to be used by background threads that want to populate all or part of the tree, but wait until the bulk operations are completed before notifying the tree.
      Parameters:
      childList - the list of child nodes to assign as children to this node
    • doAddNode

      protected void doAddNode(GTreeNode node)
      Adds a node to this node's children. Must be called from the swing thread.
      Parameters:
      node - the node to add as a child to this node
    • doAddNode

      protected void doAddNode(int index, GTreeNode node)
      Adds a node to this node's children at the given index and notifies the tree. Must be called from the swing thread.
      Parameters:
      index - the index at which to add the new node
      node - the node to add as a child to this node
    • doRemoveNode

      protected void doRemoveNode(GTreeNode node)
      Removes the node from this node's children and notifies the tree. Must be called from the swing thread.
      Parameters:
      node - the node to remove
    • doAddNodes

      protected void doAddNodes(List<GTreeNode> nodes)
      Adds the given nodes to this node's children. Must be called from the swing thread.
      Parameters:
      nodes - the nodes to add to the children this node
    • clone

      public GTreeNode clone() throws CloneNotSupportedException
      Creates a clone of this node. The clone should contain a shallow copy of all the node's attributes except that the parent and children are null.
      Overrides:
      clone in class Object
      Returns:
      the clone of this object.
      Throws:
      CloneNotSupportedException - if some implementation prevents itself from being cloned.
    • dispose

      public void dispose()
    • isInProgress

      public final boolean isInProgress()
      Returns true if the node is in the process of loading its children. See GTreeSlowLoadingNode
      Returns:
      true if the node is in the process of loading its children.
    • isLoaded

      public boolean isLoaded()
      True if the children for this node have been loaded yet. Some GTree nodes are lazy in that they don't load their children until needed. Nodes that have the IN_PROGRESS node as it child is considered loaded if in the swing thread, otherwise they are considered not loaded.
      Returns:
      true if the children for this node have been loaded.
    • getTree

      public GTree getTree()
      Returns the GTree that this node is attached to
      Returns:
      the GTree that this node is attached to
    • doFireNodeAdded

      protected void doFireNodeAdded(GTreeNode newNode)
    • doFireNodeRemoved

      protected void doFireNodeRemoved(GTreeNode removedNode, int index)
    • doFireNodeStructureChanged

      protected void doFireNodeStructureChanged()
    • doFireNodeChanged

      protected void doFireNodeChanged()